Requires Keyboard and Mouse - scroll wheel optional, but recommended. Both players share the same input devices, 'hotseat' style.

Your goal is to keep marbles of your own colour inside the tower, while trying to remove sticks to drop your opponent's marbles, but for each marble of your colour dropped, you'll gain money to spend in the shop. Your turn doesn't end until you remove a stick from the tower, so you can use the shop multiple times per turn.

When one player runs out of marbles, it's game over, and the other player wins.

This is a simple prototype, made as a proof of concept in just a few days, so please expect very basic presentation, some bugs, and lots of balance issues. Currently only playable on Windows or in Browser.

Published 11 hours ago
StatusPrototype
PlatformsHTML5, Windows
AuthorJosh Blinkhorn
GenreSports
Made withUnity
TagsBoard Game, game-a-week, No AI, Physics
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
MultiplayerLocal multiplayer
Player count2

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Plonk 26 MB

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